TOYS
AND THE STIMULATION OF INTELLIGENCE
If
we analyze the theory of the multiple intelligences, outlined
by H. Gardner, we observe that he conceives intelligence in terms
of results and the abilities required, so he defines it as the
capacity to solve problems and to create products in a natural
and enrichened atmosphere.
The
seven types of intelligence are defined, according to Gardner,
to meet criteria or basic requirements that outline it as an integral
structure, and make them different from talent, aptitude or ability.
We are not trying to assess these requirements in this essay,
as Gardner’s books can be consulted for this purpose. The important
thing is that these intelligences outline certain operations and
abilities that characterize them, and as the individuals use them
to solve problems and to elaborate products, they are geared to
the results of the process.
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DUCKLING
FAMILY
10 months +
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These
results will be closely linked with the means that the setting
provides for their attainment; they are materialized in different
signs, symbols and objects that stimulate them and foster their
development. It is in that sense that toys begin to play an important
role, as they are part of the experiences (that stimulate the
development of intelligences) if they are well chosen to activate
each type of them.
This
theory states that in each person coexist seven types of intelligence,
although not all of them at the same level of development; most
of the children can develop each one of these intelligences. These
intelligences work together in a complex way, and there are a
lot of ways to be intelligent in each category. These statements
combine consequently with the possibilities offered by real life
objects for their appropriate stimulation.
When
toys are assessed from the perspective of a development process
of psychological and physical qualities, they can exert a stimulating
action on those features that constitute the central nucleus of
these intelligences, of those directly related with the specific
type of toys, although, being consequent with Gardner and the
historical-cultural theory, all objects exercise an action over
all processes and psychological actions, based on the conception
of the dynamic localization of the brain functions. Therefore,
when classifying a toy within a type of intelligence, it is based
on their main function, and not on an exclusive categorization
of the type of intelligence.
Based
on this classification, and on the knowledge of the development
and particularities of children in these ages, and of the evolutionary
specificity of each intelligence, a selection is established for
each stage of development, avoiding a closed categorization by
ages. This way, by conjugating all the parameters, we achieve
a more scientific focus for the classification of the toys and
their effects in the intelligence. In the following lines you
will read about some appropriate toys for each intelligence type,
remembering that they don't constitute all those possible ones
for each classification.
Toys
for the development of linguistic intelligence
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WEEBLES´
TOWER
12 months +
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Toys
with voices and sounds in a computer format, interactive puppets,
telephones with voices, microphones karaoke, representative toys
of means of transport: (airplane, bus, car, car), objects that
represent real life tools, marionettes, books of texts and images,
wooden animals, plastic and teddy bears, coffee, kitchen, room,
dining room, sets, cleaning and working tools, toys for role plays:
doctor, barber, mechanic, carpenter, their means and instruments,
construction games, printing sets, traffic games, wooden horse,
ball, domino sets of animals, colors, fruits and vegetables, means
of transport, etc., surprise boxes, record player, rope toys,
costumes, doll houses, table games, lotteries, television of images,
group games: monopoly, etc., card games, elastic band of sound
plastic balls, toy mirrors, and all those that stimulate the use
of the word in practical situations.
Toys
for the development of logical-mathematical intelligence.
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LIGHTS
AND SOUNDS DISCO DRUM
18
months +
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Educational
electronic toys of all types, preferably with graphic demonstrations
that demonstrate problem solving, calculation, assembling games,
advanced toys of drawing, logical, numerical puzzles, of diverse
groups, comparison, classification, identification, models and
planes, toy compasses, riddles, inclusion games: of colors, shapes,
sizes, toy calculators, threads, scientific instruments, pyramid,
boxes of shapes and colors, wooden and plastic geometric figures,
mechanical and rope toys, electronic dominoes of letters and numbers,
architect's games, manufacturers, rubber stamps of different figures,
building games, tool kits, and all those that imply the understanding
of quantitative relationships and logical patterns.
Toys
for the development of spatial intelligence
Games
of radio control, crawlers, engagement games, boards, electronic
games with graphics, puzzles of images: animals, plants, landscapes,
mosaics of shapes and colors, of geometric figures, animals, labyrinths,
blocks, books of images, toy computers with activities of drawings,
coloring books, cut outs and fill-in the blanks, play dough, ball,
pyramids, inclusion games: geometric shapes, animals, objects,
etc., cut out boards with figures, molds, sets of rings, models
of airplanes, ships and other means of transport, construction
cubes, color dice, water colors, color pencils, crayons, rattles,
mobiles, videos, light toys, kaleidoscopes, transformers, and
some others that allow the representation of images and space,
shape, color and line interrelations.
Toys
for physical–kinesthetic intelligence
Pull
toys, crawlers, drawing screens, construction and assembling sets,
carrousels, swings, toys for outdoor games, stairways, tricycle,
carts, mini-cars, play dough, drawing games, of construction,
cube and shovel, hammer, balls, scissors, wheelbarrow, plastic
or wooden horse, baby rattle, set of rings, arch and arrows, target
shooting, racket, skates, diverse tool kits, fishing rod, spinning
top, soap bubbles, molds to play with sand, Chinese sticks, watering-can,
strings, balls, big hoops, surprise envelopes, and all those ones
that promote body sensations of physical balance or manual learning.
Toys
for musical intelligence
Educational
electronic toys with sounds and musical rhythms, microphone of
imitative games, Discman, radio and record player, musical instruments:
guitar, harmonica, xylophone, piano, bugle, percussion teams:
drums, tambourine, rattle and other sound objects, music boxes,
recorders, cassettes and cd player, diverse bells, flutes and
whistles, maracas, keys, bells, Chinese box, triangle, radio and
toy record player, marimba, castanets, cicadas, sound mobiles,
walkman, and those toys that allow to perceive harmonic and musical
sounds.
Toys
for the development of interpersonal intelligence
Diverse
table games: monopoly, lottery, dominoes, toys for collective
activities: tools and work implements, wheelbarrow, costumes,
tent, bus and mini-cars, accessories for imitation games: doll,
animals of plastic, wood and teddy bears, marionettes, dining
room, bedroom, school, sets, balls and baskets, cleaning tools,
hairdresser sets, long pikes, carrousel and other outdoor games,
puppet theater, and all the other toys that facilitate social
communication and affective contact with the others.
Toys
for the development of intrapersonal intelligence
Electronic
toys of individual manipulation, toys with computer format, toys
that represent objects of adult life (CD, cameras, telephones...),
kaleidoscopes, view-masters, slides of animals, objects, fruits
and plants, mobiles, books and images, plastic cards of shapes,
pencils and crayons, water colors, play dough, Atari, videos,
sound boxes, rattles, self correcting didactic games, video games,
and others that facilitate individual concentration and self introspection.
As
it is observed, the selection of toys responds fundamentally to
the intelligence type they effectively promote, although there
are toys that are "multipurpose", because of the infinite possibilities
they offer and the developmental stimulation they promote, for
example, the case of the ball, one of the most universal ones,
because it acts upon all types of intelligence and also because
it is used in all the stages of development. Even for intrapersonal
intelligence, which is so difficult to stimulate in the pre-school
years because of the few possibilities the child has to observe
himself, the ball, in a solitary game can constitute a means of
self-evaluation of one’s own abilities. That is why a wisely selected
toy may be one of the most effective and relevant means a child
can have to stimulate his intelligences.