THE
GAMES AND TOYS IN THE EDUCATIONAL PROGRAM
If
the goal of early childhood educators is not to transmit different
contents to children so that they can learn thanks to that information,
but to facilitate activities and experiences that are connected
as much as possible to the needs, interests and motivations of
children, helping them to learn and develop themselves.
The
educator has to ensure that the activities are one of the main
sources of learning and development. These activities have to
be creative ones, because is through action and experimentation
that children express their interests and motivations, and, on
the other hand, discover features of objects, relations, etc.
All of us know that the essential activity of a child is play.
Children, by playing, become aware of the real world, involving
themselves in the action and elaborate their reasoning and judgements.
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COLOURED
"FITTING PUZZLE"
6
months +
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Very
seldom, except for games, are the conditions required by real
didactic activity fulfilled. Play has been defined as an "attractive
and substitutive process of adaptation and dominion". That
is why it is very valuable as a learning tool, since learning
is understood as the fact of facing and dominating different situations.
The game is also substitutive because during the first and second
childhood it is an introduction to adult situations (for example
playing with dolls, role-plays, etc).
Rejecting
play is depriving education of one of its most efficient instruments,
according to Manjun, Föebel, Montessori and Decroly. These
people have created some of the most important play materials
for these ages. That does not mean, of course, that other age
groups have to be excluded from play; what happens is that the
game changes according to the general maturity of a child and
the evolution of his interests.
Play
is a global activity; that is why teachers should not try to separate
games and work at the nursery schools, because it is not true
that games are fun and informal things while work is a serious
activity; at least not at these ages. There is nothing more serious
for a child than play. Thanks to it, children develop their abilities.
According to Götler "the more numerous the energies
a child uses when playing, the more valuable a game is; and, on
the other side, the less space it concedes to inventiveness and
dexterity, the less worthwhile it is". Play is a creative
resource in both senses: the physical one (sensory, motor, muscular
and psychomotor coordination development) and the mental one,
because the child uses all his inventiveness, originality, intellectual
capacity and imagination. Besides, games have a high social value
because they contribute to shape cooperation and help habits in
children and make them face problematic and real situations and,
as a consequence, they lead children to a more realistic view
of the world. Finally, games are a mean of affective-evolving
expression, so they are a very useful projective technique for
teachers and psychologists when they want to learn about the problems
affecting children.
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BEEP
Y BOPP R/C
3
years +
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Since
the main activity of a child is play, we will use it as a basic
methodological resource, as the base for motivation and learning
and as a way to foster significant learnings.
Play
provides the appropriate context to fulfill the basic educational
necessities of infant learning. It has to be taken into account
as a mediating tool because of several conditions that ease learning:
-
its
motivational character stimulates children and their participation
in apparently boring activities; so games are an alternative
to such ordinary and little stimulating activities.
-
through
play children understand the value of "the others"
as opposed to themselves; they also internalize attitudes,
values and rules that contribute to their affective and social
development and to the social process they are starting.
Playful
activities allow the rehearsal of situations in which mistakes
are not considered frustrating.